Simple search Advanced search Browse by DDC#

Aesthetic 3D lighting: history, theory, and application

eBook
Download eBook collection
Lanier, Lee Unknown Taylor & Francis Group (New York, 2020) (eng) English 978131518527 Unknown first edition CINEMATOGRAPHY--LIGHTING;LIGHTING, ARCHITECTURAL AND DECORATIVE; Includes bibliographical references and index; Aesthetic 3D Lighting: History, Theory, and Application delves into the history, the theory, and the practical and aesthetic application of lighting in the fine arts and 3D animation. In this book, animation industry veteran and lighting expert Lee Lanier examines the importance of lighting and its ability to communicate information to the viewer. Lee examines the history of lighting as applied to the fine arts, film, photography, and 3D animation. He discusses the use of light color, light location and direction, and light shadow types to recreate specific locations and to generate moods. He includes guides for successful lighting in 3D animation. Software agnostic examples lead you through useful 3D lighting set-ups. Chapter-long case studies step you through more complex 3D lighting projects in Autodesk Maya. An accompanying eResource (www.routledge.com/9781138737570) features 3D model files, project files, and texture bitmaps, allowing you to practice the discussed techniques in Autodesk Maya and many other 3D programs. The lighting techniques covered in this book include: • History of lighting as used in the fine arts • The scientific mechanisms of light • Light types and light application in 3D programs • Light qualities including shadows variations • Basic and advanced 3D lighting approaches • 1-, 2-, 3-point, naturalistic, stylistic, and character lighting techniques • Replication of real-world lighting scenarios and locations • Overview of advanced 3D lighting and rendering systems

Physical dimension
1 online resource (338 pages) Unknown illustrations

Summary / review / table of contents

chapter 1 The Importance of Light and Lighting / Lee Lanier --
chapter 2 The History of Lighting in the Arts / Lee Lanier --
chapter 3 Lighting in 3D / Lee Lanier --
chapter 4 Emulating Specific Light Sources / Lee Lanier --
chapter 5 Working with PBR Systems / Lee Lanier --
chapter 6 Reproducing Locations and Lighting Characters / Lee Lanier --
chapter 7 Designing Stylistic Lighting / Lee Lanier -- chapter Case Study 1 Copying a Renaissance Still Life / Lee Lanier --
chapter Case Study 2 Lighting a Complex Night Interior / Lee Lanier --
chapter Case Study 3 Lighting an Animated Animal Character / Lee Lanier --
chapter Epilogue: The Future of 3D Lighting / Lee Lanier.


Copies
Access no. Call number Location Status
01172/24 777.52 Lan A Online Available